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the web version is broken on chromebooks (by broken i mean way too laggy)

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Unfortnately the web version is not highly optimized! On some machine works fine, but I couldn't test it on chromebooks, sorry! :(

Yeah! I'm playing on a school chromebook and the motion blur is lagging my game along with the massively sized map, please try to fix this :)

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Great job!

Thank you!

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Was a lot of fun if a little buggy, sadly I don't know if I finished it or hit a game breaking bug :(

Thank you for playing! I am glad that "Humanity is Dead" is still played! The exit level was after a door (in the corner where you fought the floating robots in the big room) :)

Thanks for letting me know :)

Either way it was fun, just a tad confusing :P

This game is lit!

why cant it go full screen

WebGL is just to preview the demo before downloading the PC version, WebGL is too slow for 3D fullscreen, unless you play it with very low resolution :(

The game has potential, can't wait to see how will it develop later on.

Here is a short video we made while playing:

Thank you for the video! :D

I suggest you to get the new version, there is chapter 2 and a revision of chapter 1 ;)

We will try it ,thanks!

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KILL THE ROBLOX RTHRO MODELS!!!!!!!

I played your game as my first video. The game was really good, but I found a couple bugs. The bugs are seen in my video. Will there be a Chapter 2 to this game? I would love to keep playing the game.

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Hi Jason, sorry for the late reply! I am having problems on a new prototype and the my time available is lesser than ever :p

Thank you for playing the demo, unfortunately the bugs are a compromise for developing the demo in a short time. The chapter 2 depends if I will find a publisher for the game, some publishers were not interested enough so for now the project is blocked. 

I can not move, can you help to fix that bug by changing some of the controls? EX: Arrow keys

the camera moves too fast

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Mmm, maybe there is a bit of mouse acceleration, some players noticed it too much. Just in case, did you try the WebGL version? If you played on your browser, try to download the PC version, maybe there is some input lag due to low fps :D

yeah i play the webgl version,thanks

Gave it a go...

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Thank you StepVibes! I really enjoyed your video :D 

No problem, Alessandro!

I am not trying to comlan but it loads kind of  slow for Chromebook can you try to fix it 

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You are right, the game needs more optimizations. It will be fixed when the full game will be released (hopefully if I will find a publisher!) Anyway thank you for trying the game :D

run button please?

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Next week I will update the game with new content and a new level, adding the run button!

Awesome! It's also great to see you interacting with the community.

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Ahah, I am still having some spare time to reply, I hope the same in the future! :D

Não me diga que é brasileiro?

Gameplay Brazilian


Obrigado! :D

Deleted 3 years ago

Ahah, I hope to release it as soon as possible! :D

How do I run?

No run in this demo at the moment  :(

alright. thanks!

I enjoyed it, I' love to see more of whats to come!


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Thank you for playing  :)

ofcourse :D 

Can you add an Options menu ?

I do not think I will have enough time for an Option menu, sorry :(

This game is slow, it's not bad bit the movement is slow and I couldn't run what so ever and it made it a bit of a rag. I liked it fro it's concept but the running and the aiming of the gun could be worked on. This was the last game I played.

Hi spancore, yeah, in the next update of January there will be the Run button, and more variety from gameplay to areas, in case I am uploding videos from the next update. Thank you for playing! ;)

very nice game cant wait till a update arrives

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Next update will come very soon! ;)

Neat game. I like the graphics, the blocky style works well with a future based game. 

Thank you for the gameplay video :D

ok

The GIF's graphic design is MUCH better than the prototype's.  Love the game and I will be watching further development and updates.

The GIF is without color correction, I always thought it was MUCH worse! Thank you  for playing! :D

Yeh I think it's much brighter; really spruces up the environment. Also, thank you for making the game =)

Also, this is an apocalypse; things are going to look a little "rust-ic", if you can mind the pun.

I am kinda iffy on this, I enjoy the music and the aesthetics but the game felt too slow, there were also times where my character blocked the screen, the last issue I had was the lack of instructions. you should at least add a read me file or a how to play in a main menu

I will re-add all the content that I cut for various issues, like  the "famous" sprint button and more variety  on the gameplay (different weapons, different enemies, various items etc.) Thank you for playing! ;)

I'm looking forward to it, I did enjoy what little there was but I do feel there could be massive improvement. I'll be keeping my eyes on future updates 

Nice game. I'm happy! Thank you!!!! 감사합니다!!!!

Thank you for playing! ;)

I really enjoyed the game, I might suggest a crouch option if possible, I was trying to sprint and couldn't but I actually liked the slow walk concept. I played it during my twitch stream and really enjoyed it, featured it in my twitch highlights video. My buddy directionally challenged asked me to play it. I can't wait to see where this game goes in the future, what are your plans to improve? 

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GrynchGaming thanks for playing! I am glad that you liked it, these days I am working on it, I am adding some of the stuff that I cut for not having enough time (a couple of new areas, new weapons, AI improvements and the ability to sprint to say a few).  I need to send the final prototype to the publisher, but I will upload the new version anyway on itchio.

*sips tea*

SaucyYasser thanks for playing! :D

Really like the visuals and music. Expected to be able to shoot and break those beer or drink bottles XD

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I saw a lot of you guys expected to drink that bottles, I will try to put them in the game as potions/health beer! ;)

Nice style, maybe a bit too slow paced (could need a sprint key). Also there are some gaps in the level design where you can pass between a car and a wall and walk out of bounds.
Aiming on the head does not always work. After one shot the red dot will not appear on the head again until you aim somewhere else first.
Good luck with further development :D

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The sprint was cut on the last day of the development, there were some issues with the gameplay and the level design, so in the gif you could see the run animation and in the game a green bar on top of the screen. Thank you for the whishes! :D

Solid start here but I think the gameplay still has a long way to go! For a prototype this does a great job of showcasing the awesome music and art though, definitely the games strongest point right now. I'm looking forward to seeing how the gameplay evolves from here!

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Thanks CoalFire for playing! Yes, there were some issues during the development (a change from an RPG to a shooter genre, that stripped away a lot of content). Next month I will update the game with new content, it will be the wip that will be send to the publisher.

This game's got a ton of potential!  The soundtrack and art style are definitely some great steps towards a hopefully great new cyberpunk game in the future!

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Thanks for playing! I still need to realize how you found that glitch of the missing floor at the end of the game! 

No worries, definitely excited to keep up with this!  Wish I could be of more help.  Unfortunately, I just kinda wandered over and found the missing floor :P

this game is great!! controls are nice and smooth and the graphics are really really awesome! i just wish i could sprint lol, great job on making this game :D 
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Thanks Jay! Unfortunatelly the game was short but I intend to update the prototype with new content. The game had some issues that required my to remove the sprint button, but I will definitely fix that. 

It bugged. When the game changed scenario in a blink i wasnt at an intended place, that led me to continue at the initial area, permiting me to wander through the map. 

I saw many well constructed places, inside buildings too. I could appreciate some art there. Ive seen many buildings that in actual game you cant see... try deleting some stuff to make the playthrough smoother.

P.S.  I loved those cars. Made me imagine a larger world, where you can drive the streets. I know it'd be a challenge. but maybe just a motorbike would make it very cool... smashing robots in the way...

I need to investigate on that bug, it seems quite random. The web version lacks of optimization, the heavy parts are the dynamic lights which I fixed partially (the sudden "blink" at the end of the corridor because I loaded synchronously lights of the next area).
Actually I wanted the player to be able to drive a car at the beginning, inspiration was from Cyberpunk 2077 demo, I will try to add it in the next game update.

HEY! THAT MODEL LOOKS FAMILIAR!

ikr i even have that if you know what i mean

LOVED IT! The character isnt human, right? lol! Robozombies are cool!

About the game: (played on windows)

--- Resident evil is a very good style to go. I enjoyed very much switch the gun back to the holster, added much realism.

--- Ragdolls are fun. Interacting with them, besides shooting, would be also cool.

--- Im sure you are gonna tweak the camera sooner or later. I would not focus so much on that right now, the game is playable.

--- Im sure again that youre gonna add another gun (or granade, or whatever) asap ^^.

--- Your level design is good. Dont let people say its your fault when THEY dont know where to go.

--- The atmosphere is PERFECT.  It would atract more "eyes" to this game by adding some little eastereegs about the upcoming lore (maybe some places to press "E" ou "F" to activate a text popup).

Again... dont focus on a thing or solve early glitches. 

Make the game show its features, let your imagination flow without getting stuck.

You have a very nice replayable game here! I'll be glad to continue giving feedbacks of gameplay or help the development somehow. Im looking forward to the updates.

Thank you very much gutsmangbs for the feedback list! 
I was thinking to have the camera more distant to the character when you are not aiming, and fix collisions with the enviroment.  I wanted also to put a rifle in the second scene, but I had to discard it, I will put it in the next iteration of the prototype.I was worried about the level design, I could not make any playtesting with others, glad you did not have any issue with it.
It would be great having feedbacks from you on the next update! :D

why can't i sprint lol?

Cool game, but browser controls are bad.

Cool game, but browser controls are bad.

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THIS WONT LOAD FOR ME  0/10 SUPER HOT TIME MIAMI IS BETER THEN THIS GAME RIGHT HERE

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