I'm really surprised to see this great game but you need to add more stuff to make this game amazing...Attacks in this game are not that good because you can't fight more than 1 enemy. Attacks are so slow and when you swing your sword to stay at the same place. May be add some combos and increase the movement speed in combats. Add a suitable music in the background during the combat/no combat. Other than that this game is really promising graphics are outstanding. If you update the game then let me know I will make a video.
The combat mechanics is intended to be 1 vs 1, space management is important to fight groups of enemies.
I wanted to make the difficulty a bit harder, so no AoE attacks and the attacks are slow. The player needs to learn the enemy attack animation to understand when you can still attack or roll to avoid in incoming attack (your attack animation is 15 frames, while the enemy is 30, so you have still a margin of error).
I think the music could destroy the general feeling (being lonely in a dangerous place) and personally I found annoying to listen the same music over and over again, but that can be a matter of taste.
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I'm really surprised to see this great game but you need to add more stuff to make this game amazing...Attacks in this game are not that good because you can't fight more than 1 enemy. Attacks are so slow and when you swing your sword to stay at the same place. May be add some combos and increase the movement speed in combats. Add a suitable music in the background during the combat/no combat. Other than that this game is really promising graphics are outstanding. If you update the game then let me know I will make a video.
Thank you for your feedback! :D
The combat mechanics is intended to be 1 vs 1, space management is important to fight groups of enemies.
I wanted to make the difficulty a bit harder, so no AoE attacks and the attacks are slow. The player needs to learn the enemy attack animation to understand when you can still attack or roll to avoid in incoming attack (your attack animation is 15 frames, while the enemy is 30, so you have still a margin of error).
I think the music could destroy the general feeling (being lonely in a dangerous place) and personally I found annoying to listen the same music over and over again, but that can be a matter of taste.
Yes you must make the game bit hard but don't make it unplayable, a user will get bored if he/she can't pass the same level. :)