Played your game in a video, I'm really looking forward to what you do with this!your game starts at 12:45
A downloadable game for Windows
Blind Soul, the latest action adventure demo from Alessandro "Ordnas" Capriolo. Search answers in the horrific world of Phalanxes, cursed by a complete darkness. Danger is around every corner, and you must discover the secrets of this dark world in order to survive.
PC version available to download, with scalability graphics settings.
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WASD - Move
Left Shift - Run
Mouse Left Button - Attack
TAB - Lock
E - Open Chest
I - Inventory
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hi, thx for the demo. greetings from germany
Cool game. I like the art style and lighting. There are a few issues with it, like ambiance ,but it's a good start.
Congrats for finish the game the first time without the sword ahah! :D From the video I realized that I forgot to removed the crouch button from the UI :P Also I do not know why your blocking wall is more opaque than trasparent, maybe on some quality settings the trasparent texture is not working well. Thank you for playing!
Played this for a 3 free indie horrors (As this is listed in the horror game for some reason) With the impression it was gonna be a horror-souls game. I was kinda right/kinda wrong? It definitely looks the part, but doesn't quite feel it (Yet) definitely needs snappier controls and more polish and gameplay but, i can see SO MUCH potential here. Audio only plays through left or right track most of the time, which is weird. I give a much more in-depth review in my video near the end, below
Yeah, maybe adding the tag horror for this game was not a good decision, the intention was to say that it has a dark theme. Camera problems and controls are something that needs to be fixed to be sure, I put too much time on the graphics and less on the gameplay (ouch!). Thanks for playing this prototype! :D
I think I blinded one of the enemies, or at least shaken his head to knock pathfinding out of him. :)
This is a really great start! Not without some pretty major issues, but a solid foundation nonetheless. The visuals are fantastic, but the animations are a little clunky, the combat is satisfying, but lacks a good flow to them and the mechanics are solid, but the camera still needs a lot of work. As with Humanity Is Dead, the game shows quite a bit of promise, but I'm looking forward to seeing a more highly polished version. Great work so far!
Hi CoalFire, thank you also this time to play the demo! I watched you and enjoyed your video. Agree with your solution for the camera, I needed to add a transparency to objects if collision with camera happens, but didn't have time to write the shader :(
I wanted to replace the combat animation also. The volumetric lights made a lot for the atmosphere, thanks to the Unity paper about the Adam demo using Volumentric light. As for Humanity is Dead, I hope to find a publisher interested in the game :)
Dope graphics! Loved the close combat, and the controls were pretty easy to handle! nice work guys!
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