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Well done little demo! Think it could have had more of a story (just so we know exactly what's going on) but I understand it's a demo. The jumpscares got me pretty good!

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Thank you for playing! :D

The story is the thing that I felt sorry the most. I have always been someone that liked storytelling and with Conformity I hoped to finally try to add some story, maybe the next time :)

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Yes! With a story and a little more work, it can be good. A little more ambient noise, a story, and just some more work and you'll have a solid game!

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Hi Alessandro. Tried out your game and to keep it short. I enjoyed it.

The graphical style of choice is just so good for horror games and all the small things around the house makes it feel more alive. Like that you can interact with stuff in the house, pick them up and examine them. These types of jumpscares are to expect if you have played alot  of horror games before but you manage to keep up the tention while walking around the house adding the fact that you using the sound effects in a good way here.

But since its a demo there is always a few things to improve with time. The sounds effects need some triming. Both the rocking chair and tv static sound could been heard from a bit futher distance. When they are in use they are effective. Someone walking upstairs, which sounded like new sports shoes in a sportshall was just funny. Really takes you off guard. Might not been the best sound in a horror game, but funny as hell when I'm thinking about it afterward. Oh and the magazines needs a backside. Interesting with that transparent look otherwise.

Great job with Conformity. I see potential, not only with this game but for you in this genre of game development.

Thank you Hamlic for the feedback! I was also helped by the short length of the demo, building tension in a short time is easier. 

I definitely had to fix the sound trim, the problem was that if you heard them from too far, sometimes it can ruin the atmosphere (an example of an issue: when you enter for the first time in the house, the door closes and there I want that only the sound of the clock can be heard. I had issues with the audio chair from outside, so I decided to be less conservative regarding the audio cut-off).

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(+1)

Thank you for the in depth review, I also doing game reviews and I know that you need to be hard with it :)

I understand that the missing care in details ruined your experience. Usually in prototypes you can "close an eye" if there are small visual or audio issues. For the kitchen, I think using a different audio can't solve the jumpscare problem, because is the audio "cliche" that makes you the jumpscare, it recalls you a danger sound. It is my first horror game, but what I know is that 99% of horror materials are cliche. Making something original was something that required more study behind, I intentionaly preferred to experiment with a simple idea and push on the atmosphere. The fact that you want to see more is a positive thing.

Thank you again and I hope you will review my next prototypes! :D

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What a nice, atmospheric walking sim you’ve got so far. The sounds made it very immersive and gave me chills. Keep it up!

Thank you! The sound has always been something that I did not take care in my previous prototypes, this time I decided to give it more attention and I am glad that it is being noticed :)

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wish it was a longer demo but it was still pretty fun hope u get all the support u need to make it a full game :D

Thank you rtghd, I hope to continue the project soon! 

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I never noped so hard.

Good, it means the game is working :D 

Thank you for the video!

haha very much so!

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Fun little game!

link to my channel (opens in new tab) youtube.com/jonathick

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this was super spooky, i loved the atmosphere and setting of the game. Great job!


Thank you :)

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Within a few moments I was already freaked out by the setting of this game, back woods southern vibe - love it. My one issue with this game is moving the mouse to see, it gets too blurry for me, I understand that this is a W.I.P game and I love it. Keep up the good work! 

(1 edit)

Hi TandemG, unfortunately I couldn't optimize the prototype as I wanted, a lot of motion blur (maybe too much!) should keep 30fps gameplay smoother. Thanks for the feedback! :D

Np, I can see this game going far

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The demo is really goood. Love the atmosphere.

Thanks! :D

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Game looks interesting. Graphics have too much glow, but I like it. Wanna see the full development. Any website?

(1 edit)

Hi Pyrexian, unfortunately I did not tune as much as I wanted the lighting, in this prototype I used the volumetric light implementation from "Adam tech demo", which I find it not very flexible, but I should not use it anymore with the new Unity graphics pipeline, which it has already a proper implementation :)

No website at the moment, it is only a prototype made for fun :D I hope to continue the development futher in the future!

(+1)

Can not WAIT for the full game. The graphics were superb loved the details, love love loved the ambience and atmosphere. Your game is the first one in this video.

Thank you Zombikittie :)

(+6)(-2)

So what part of this is your content + scripting?

This entire game is just an asset? You didn't even change anything?

(+6)(-2)

https://assetstore.unity.com/packages/templates/systems/horror-fps-kit-82643


????

(2 edits)

I am sorry that this prototype shows only the aspect of an asset bought on the Unity Store. As my other prototypes I am using already-made assets to create few minutes of gameplay, based for example on the last game I played, or a short part of a movie etc. not for money but because I like video games.

I also would remind to the developers of Itchio (because I am noticing that these critics are coming mainly from developers) that "game design" is part of game development (not just who creates "content" (artist) and "scripting" (programmer)), and elements as game progression, pacing and general atmosphere are important parts of a game that needs lots of iteration.

(+1)

Only got a very short taste of the demo, didn't take me that long to finish though props to the graphics and atmosphere in the game.

Would be nice to have a couple of video settings so we can change the quality easier (getting a couple of frame issues even though I have a strong GPU) but all in all, it has potential!

Good work!

Hi Rycopene, thank you for the feedbacks! Yes, I should have added a menu with the graphics settings :(

(+1)

Found a couple bugs along my play through but I think you've got some potential for atmosphere and layout design.

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I am happy that you appreciated the demo even with the bugs :) Thank you for playing!

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This was a really fun game! I really enjoyed the overall atmosphere,the sounds and music made it more immersive and I got spooked a couple of times! can't wait to see what the full game will have for us. Keep up the amazing work! 

Thank you, I am glad that the scary moments worked! :D 

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ooooh looks good!!

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This was a really lovely looking game. Sounds and music were also extremely well done. Hopefully there is a lot more to come. Well done... :)

Thank you Kevx, I hope to continue this project as soon as possible :)

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Wow, this looks great. It have some RE7 vibes, which is one of my favorite horror games. Good job! :)

I loved RE7, thank you for the feedback! :D

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i love this game so funny the screammer LoL

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great game

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I loved the feel of the game. It reminded me of Madison and Contempt. Both of witch I really enjoyed.Very Awesome game!

Thank you, I appreciate to be compared to Madison :)

You're welcome. I really enjoyed it.

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This was strange.  Thanks! 

 

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i love you dude

Thank you for the video!

Thanks for making the game! :)

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Played as part of 2 random horror games :)

EWWWWW

Thanks for the video :)

(1 edit) (+1)

S P O O P Y
didnt realize there was more to the game till afterward, oops lol

good game though, scared the crap out of me
https://www.youtube.com/watch?v=khfx91MXBf8

Thank you for playing :)

of course

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For the French if it interests :)

Greatings to France! Thank you for the video :)

YEAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH FILS DE PUTE

(1 edit) (+1)

Great visuals for a small game. Tried it myself. Check it out :) 

Thank you Stephano for the video! :)

(+1)

game hgad good sound but overall experience was ruined byt poor memory allocation, and no matter what resolution or lowering the graphics, the game went to lag hell.

Sorry ShiroTheSorrow, I lacked time for optimize the game, the minimum requirements were quite high for that reason.

Anyway thank you for having patience playing the game :)

no problem but when you get time, get the optimizations done, itll give you more positive feedback, keep up the good work

(1 edit) (+1)

Wow that got me bad! Great graphics too! (playthrough in polish language)

Greatings to Poland! Thanks for playing! :)

(+1)

Gave the game a try! 

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Thanks for the video :)

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nice game, scared but more laugh xD walking was abit slow tho, nice work ! thanks for sharing!

(+1)

Thank you for the video! Yes, I had to move faster the character walk :)

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i have not been able to play any games lately, but glad i picked this one to play.

Thank you binge, too kind :)

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Will you conform? Welcome to the cabin in the woods, where nothing bad ever happens! Except broken t.v.'s and weird magazines!

(1 edit)

Ahah thanks for the video! And thanks for noticing bugs and LOD issues :P

Thank you for making it! Graphically it’s beautiful. Can’t wait for more!

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Thanks! I sacrificed the story but I took care of the atmosphere (visual compisition and ambience sound for example).

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(+1)

Some decent ideas but too many default or stock assets that I've seen in so many other games that it breaks any immersion I could have had. With some changes I could see it being well received.

It is a prototype so I used standard assets, I tried to not choose assets already saw in other prototypes but I couldn't avoid for others. Thanks for playing! ;)

(+1)

Heyo! I'll drop my video here as well. The atmosphere of the game was really great, and had apprehension high the entire time, but the scares themselves probably wouldn't scare many veterans. Good demo though!

I agree about the veterans, for a really scarry moment I had to dedicate more time on the design.

Thank you for the video! 

(+1)

Short and great, crapped my pants a few times...

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(+1)

aesthetically looks very nice, but there wasn't much story to go by so i didnt quite get it ^_^! i do look forward to what you add on later on, its got lots of potential! keep up the goo work amigo! (Spanish play-through)

I had to cut the story, as playtesting is one of the things that takes most of the time in development!

Thank you for playing!

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